AI Insights · Timothy · October 2022
Top 5 Gacha Games on iOS in Angola Q3 2022
Discover the performance trends of the top 5 Gacha games on iOS in Angola during the third quarter of 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 Gacha games on iOS in Angola demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Age of Origins:Tower Defense from Hong Kong Ke Mo software Co., Limited showed a fluctuating trend in weekly revenue, peaking at approximately $48 in mid-July and then experiencing a decline, with some weeks reporting no revenue. Weekly downloads for the game varied, reaching a high of 456 in early July and ending the quarter at 235. The game maintained a relatively stable number of weekly active users, starting at 477 and peaking at 658 in late August before concluding the quarter with 567 active users.
eFootball™ 2024 by KONAMI saw modest weekly revenue, with minor peaks of $23 in early July and $7 in mid-September. The game's weekly downloads were consistent, ranging from 207 to 329, and it finished the quarter with 280 downloads. Weekly active users for eFootball™ 2024 displayed a steady increase, starting at 6.4K and ending the quarter at 7.2K.
8 Ball Pool™ from Miniclip.com experienced significant weekly revenue fluctuations, peaking at $665 in mid-August. Weekly downloads showed a moderate trend, reaching a high of 367 in late July and ending the quarter at 230. The game had a strong base of weekly active users, starting at 8.1K and peaking at 10.1K in late July before closing the quarter at 9.8K.
Asphalt Legends Unite by Gameloft did not generate any revenue during the quarter. Weekly downloads were relatively stable, peaking at 260 in mid-July and concluding the quarter at 127. The game’s weekly active users also showed a steady trend, starting at 360 and peaking at 654 in late July, before ending the quarter with 491 active users.
Need for Speed No Limits from Electronic Arts had modest weekly revenue, maintaining around $11 to $13 throughout the quarter. Weekly downloads showed an upward trend, starting at 100 and peaking at 237 in mid-September. The game’s weekly active users followed a similar trend, beginning at 471 and peaking at 795 in mid-September, and ending the quarter with 727 active users.
For more detailed insights and data, visit Sensor Tower.